How to Swap Action Maps


Objective:How to Swap Action Maps.

In the first step I will create Driving action map ,then I will select player action map and create new binding on Rotate Action called DrivingState.

Select DrivingState binding and set path option as T key on a keybord.

Now I create a performed event of Driving state ,then I will create a method to turn off Player Action Map then tunr on Driving action Map.

To test this I will create movement behavior for my driving like my previos article for 2D composite .Here a link

Lets see the result.The first action map was rotation ,you can check one Vector1 composite how to implement that.

See you in the next one.



Suleiman Abdullah

Self taught Unity Developer, who is passion about making games ,and he loves Math For Game Development