Learn to make cutscenes in unity3d by building a stealth Game.
Objective: Player Setup.
In the first step take the main camera to Objects <camera progression angle, then copy the transform component of the camera_one and paste the component value to the main camera.
Now remove the main camera to its normal position, then create a capsule and position the capsule to the initial player position when he lands with a rope, resize the capsule and add a navmesh agent to it.
See you in the next article.