Using Indirect Multipliers
Objective: Using Indirect Multipliers.
In the first step, I will create a light and move it to the doorway.
I will change my point light mode to Mixed because if you see the option of indirect multiplier we are getting a warning that real-time indirect bounce shadowing is only supported for Directional lights.
Note: Make sure you set your lighting setting to auto-generate, and this require static object in order to work.
Now I want to light my ceiling more, to do this select the point light and go to the inspector <Emission <Inderect multiplier. Then increase the value of the Indirect multiplier.
Note: My graphic is so old to updating the light takes an hour even some time unity crashes, but I hope you can see the changes quickly.
See you in the next article.